Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly

Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly

An enthusiast is converting a 1993 Amiga title into the Godot game engine. To interpret the original Motorola 68000 assembly, they employ a large language model that parses and explains the code, aiding the translation process. The project demonstrates how AI tools can assist in reviving legacy software by bridging old hardware-specific code with contemporary development platforms.

Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly — PinBrief