
Porting my 1993 Amiga game to Godot, with an LLM reading the 68000 assembly
An enthusiast is converting a 1993 Amiga title into the Godot game engine. To interpret the original Motorola 68000 assembly, they employ a large language model that parses and explains the code, aiding the translation process. The project demonstrates how AI tools can assist in reviving legacy software by bridging old hardware-specific code with contemporary development platforms.