Capcom RE:Dox, open source serialization/deserialization for game engines
Capcom has released RE:Dox, an open‑source library that simplifies serialization and deserialization for game engines. The tool supports multiple data formats, enabling developers to efficiently store and retrieve game state, assets, and configuration files. By providing a unified API, RE:Dox aims to reduce boilerplate code and improve cross‑engine compatibility. The project is available on GitHub under a permissive license.